Drawing Video Games Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

Last full accuracy audit: 2026-09-07 · 27 entries checked · 17 flagged · 39 issues confirmed · 17 corrected · 22 still open

Recent findings (audit lane, verbatim)

Art Academy (video game) — The entry states the DSiWare versions each cost 800 Nintendo DSi Points, but the actual price for each was 500 Nintendo DSi Points in North America and Europe.

Art Academy (video game) — The entry claims the retail version added 20 frame designs, with 10 in the DSiWare versions. In reality, the DSiWare versions had no frame designs; the retail version introduced 20 frame designs.

Art Academy: Lessons for Everyone! — The entry incorrectly states the Japanese title as 'New Artistic Taste Classroom' when the actual Japanese title is 'Shin Art Academy' (新・絵心教室).

Art Academy: Lessons for Everyone! — The entry incorrectly states that 'Art Academy: Sketchpad' is a sequel to 'Art Academy: Lessons for Everyone!', when it is actually a simplified drawing app, and the proper sequel is 'Art Academy: Home Studio' (2015) for Wii U.

Color a Dinosaur — The entry states the producer is Stephen Clarke-Wilson, but a Nintendo Power quote refers to the producer as 'Seth', which is a different name and should be reconciled or clarified.

Crayon Physics Deluxe — The DID YOU KNOW section states the iOS release date as January 1, 2009, but the INTRO and STATS sections say January 5, 2009, and the iOS version was actually released later, not on January 1, 2009.

Crayon Physics Deluxe — The DID YOU KNOW section says the PC version was released 'six days later' than January 1, which would be January 7, but the actual PC release date is January 5, 2009, a discrepancy of two days.

Drawception — The claim that 6-player games were a standard option with exceptions is misleading; 6-player games were not a standard or widely documented mode.

Drawception — The claim that players can purchase cosmetic color palettes and tools using 'ducks' or microtransactions is inaccurate; ducks were earned through gameplay and used for entering games, not for purchasing cosmetic items via microtransactions.

Drawn to Life — The iOS port was released in September 2014, not May 2014.

Drawn to Life — The game's ending vocal track is titled 'The End of the World', not 'The End'.

Drawn to Life: SpongeBob SquarePants Edition — Play THQ was a brand label used by THQ, not a separate subsidiary company.

Drawn to Life: SpongeBob SquarePants Edition — In the episode 'Frankendoodle', the artist drops only one pencil into the ocean, not two.

Drawn to Life: The Next Chapter (Nintendo DS video game) — The claim that 'the alternate ending in the Drawn to Life Collection was mainly handled by THQ and is not considered canon' is not supported by any official statement and is an invented assertion.

Open data

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Corrections

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